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CS4303   Video Games

Academic year(s): 2018-2019

Key information

SCOTCAT credits : 15

ECTS credits : 7

Level : SCQF Level 10

Semester: 1

Availability restrictions: Not automatically available to General Degree students

Planned timetable: To be arranged.

This module builds on the general-purpose programming abilities acquired earlier, introducing games-specific techniques and material. Computer games are now a bigger industry than films, yet they are continuing to develop. While the budget for a new game may rival that of a Hollywood blockbuster, there is also a growing demand for lower octane coffee-break games that can be accessed for short periods in a browser, and for games that can be played on-the-go with a mobile device. Games programming skills are developed through lectures and laboratories, culminating in the creation of actual games.

Relationship to other modules

Pre-requisite(s): Before taking this module you must pass CS2002 and ( pass CS2001 or pass CS2101 )

Learning and teaching methods and delivery

Weekly contact: 2 lectures (x 10 weeks) and fortnightly tutorial.

Scheduled learning hours: 26

Guided independent study hours: 124

Assessment pattern

As used by St Andrews: Coursework = 100%

As defined by QAA
Written examinations : 0%
Practical examinations : 0%
Coursework: 100%

Re-assessment: No Re-assessment available

Personnel

Module teaching staff: TBC Module coordinator(s): Honours Coordinator - Computer Science (hons-coord-cs@st-andrews.ac.uk)